improve galaxy rendering

This commit is contained in:
Emil Axelsson
2016-06-08 15:00:03 +02:00
parent a0e5fe34fe
commit 8771a238d3
26 changed files with 220 additions and 84 deletions

View File

@@ -267,6 +267,7 @@ void RenderableModel::loadTexture() {
if (_texture) {
LDEBUG("Loaded texture from '" << absPath(_colorTexturePath) << "'");
_texture->uploadTexture();
_texture->setFilter(ghoul::opengl::Texture::FilterMode::AnisotropicMipMap);
}
}
}