Adapt to new Ghoul; fix previously undetected errors in uniform setting

This commit is contained in:
Alexander Bock
2021-02-11 14:44:13 +01:00
parent 548d673e8b
commit 88122d1dbb
6 changed files with 24 additions and 15 deletions

View File

@@ -438,13 +438,11 @@ void RenderableModel::render(const RenderData& data, RendererTasks&) {
);
_program->setUniform(
_uniformCache.lightIntensities,
_lightIntensitiesBuffer.data(),
nLightSources
_lightIntensitiesBuffer
);
_program->setUniform(
_uniformCache.lightDirectionsViewSpace,
_lightDirectionsViewSpaceBuffer.data(),
nLightSources
_lightDirectionsViewSpaceBuffer
);
_program->setUniform(
_uniformCache.modelViewTransform,