More coding style fixes

This commit is contained in:
Alexander Bock
2017-11-08 21:36:06 -06:00
parent ad3df78e1a
commit 8866a13ff6
36 changed files with 981 additions and 364 deletions
@@ -273,7 +273,9 @@ void RenderableTrailTrajectory::update(const UpdateData& data) {
// If we are inside the valid time, we additionally want to draw a line from the last
// correct point to the current location of the object
if (data.time.j2000Seconds() >= _start && data.time.j2000Seconds() <= _end && !_renderFullTrail) {
if (data.time.j2000Seconds() >= _start &&
data.time.j2000Seconds() <= _end && !_renderFullTrail)
{
// Copy the last valid location
glm::dvec3 v0(
_vertexArray[_primaryRenderInformation.count - 1].x,