PowerscaledCoordinate cleanup

This commit is contained in:
Alexander Bock
2014-05-11 15:01:55 +02:00
parent 40a2cb1068
commit 89142340d0
7 changed files with 398 additions and 271 deletions
+4 -4
View File
@@ -278,25 +278,25 @@ void RenderEngine::serialize(std::vector<char>& dataStream, size_t& offset) {
dataStream[offset++] = s.representation[2];
dataStream[offset++] = s.representation[3];
s.value = _mainCamera->position().getVec4f().x;
s.value = _mainCamera->position().vec4f().x;
dataStream[offset++] = s.representation[0];
dataStream[offset++] = s.representation[1];
dataStream[offset++] = s.representation[2];
dataStream[offset++] = s.representation[3];
s.value = _mainCamera->position().getVec4f().y;
s.value = _mainCamera->position().vec4f().y;
dataStream[offset++] = s.representation[0];
dataStream[offset++] = s.representation[1];
dataStream[offset++] = s.representation[2];
dataStream[offset++] = s.representation[3];
s.value = _mainCamera->position().getVec4f().z;
s.value = _mainCamera->position().vec4f().z;
dataStream[offset++] = s.representation[0];
dataStream[offset++] = s.representation[1];
dataStream[offset++] = s.representation[2];
dataStream[offset++] = s.representation[3];
s.value = _mainCamera->position().getVec4f().w;
s.value = _mainCamera->position().vec4f().w;
dataStream[offset++] = s.representation[0];
dataStream[offset++] = s.representation[1];
dataStream[offset++] = s.representation[2];