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Feature/globebrowsing (#281)
* Solve bug related to corrupted texture tiles for certain sizes. * Regard layer settings when sampling height map. * Make Tile in to a class instead of a struct. * Memory aware lru cache. Needs cleanup. * Clean up and comment. * Clean up and comment. * Clean up * Clean up and comment. * Fix compilation error on Windows. * Specify data type explicitly in GDAL xml config files for Utah height maps. Closes #242 * Update the key type for the memory aware lru cache and use a unordered map instead of a map. * Solve pixel row size bug. * Solve initialization bug. * Add cache size as property of the globe browsing module. * Use memory aware tile cache for text tile provider. * Log GDAL errors as GHOUL messages * Add the ability to toggle tile level limiting by available data * Add ability to toggle GDAL logging * Add lock guard to memory aware tile cache * create base class rawtiledatareader that can be extended with different implementations than GDAL. * Let GdalWrapper take care of global GDAL settings. * Move iodescription to separate file * Move some functionality from gdalrawtiledatareader to rawtiledatareader * Move functionality from gdalrawtiledatareader to rawtiledatareader. * GDAL is no longer a necessary dependency for the globebrowsing module. However to read tiles, the SimpleRawTileDataReader needs to be implemented. Otherwise GDAL is needed. * Add ifdef check for GLOBEBROWSING_USE_GDAL * Implement SimpleRawTileDataReader. Currently can only read pow 2 textures. * Change ints to unsigned long longs * Limit number of texture creations per tile provider per frame * Solve linker error on windows * Fix Windows build errors * Fix crash in reading local patches * Update lodglobe descriptions * Abstract away overviews in gdal raw tile data reader * Update Mars and Moon configs. * Update screenshot script * Update ghoul version * Remove use of interaction depth below ellipsoid * Normalize direction vector * Use scale for distance swotch * Go back to use of interaction depth below ellipsoid * Fix comments on pull request. * TileProviderByLevel error does not propagate up. * Comment on mars and moon mod file * Add model space cut off level as a property * Update ChunkTile struct * Minor clean up * Go back tu constructor for ChunkTile
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@@ -30,6 +30,7 @@
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#include <modules/globebrowsing/rendering/layershadermanager.h>
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#include <modules/globebrowsing/rendering/gpu/gpulayermanager.h>
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#include <modules/globebrowsing/rendering/layer/layergroup.h>
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#include <modules/globebrowsing/tile/rawtiledatareader/rawtiledatareader.h>
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namespace {
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const char* keyFrame = "Frame";
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@@ -64,7 +65,8 @@ ChunkRenderer::ChunkRenderer(std::shared_ptr<Grid> grid,
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void ChunkRenderer::renderChunk(const Chunk& chunk, const RenderData& data) {
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// A little arbitrary with 10 but it works
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if (chunk.owner().debugProperties().onlyModelSpaceRendering || chunk.tileIndex().level < 10) {
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if (chunk.tileIndex().level <
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chunk.owner().debugProperties().modelSpaceRenderingCutoffLevel) {
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renderChunkGlobally(chunk, data);
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}
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else {
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@@ -98,18 +100,25 @@ ghoul::opengl::ProgramObject* ChunkRenderer::getActivatedProgramWithTileData(
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const auto& debugProps = chunk.owner().debugProperties();
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auto& pairs = layeredTexturePreprocessingData.keyValuePairs;
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pairs.push_back(std::make_pair("useAtmosphere",
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std::to_string(generalProps.atmosphereEnabled)));
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pairs.push_back(std::make_pair("performShading",
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std::to_string(generalProps.performShading)));
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pairs.push_back(std::make_pair("showChunkEdges",
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std::to_string(debugProps.showChunkEdges)));
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pairs.push_back(std::make_pair("showHeightResolution",
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std::to_string(debugProps.showHeightResolution)));
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pairs.push_back(std::make_pair("showHeightIntensities",
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std::to_string(debugProps.showHeightIntensities)));
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pairs.push_back(std::make_pair("defaultHeight",
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std::to_string(Chunk::DEFAULT_HEIGHT)));
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pairs.emplace_back("useAtmosphere", std::to_string(generalProps.atmosphereEnabled));
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pairs.emplace_back("performShading", std::to_string(generalProps.performShading));
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pairs.emplace_back("showChunkEdges", std::to_string(debugProps.showChunkEdges));
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pairs.emplace_back("showHeightResolution",
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std::to_string(debugProps.showHeightResolution));
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pairs.emplace_back("showHeightIntensities",
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std::to_string(debugProps.showHeightIntensities));
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pairs.emplace_back("defaultHeight", std::to_string(Chunk::DEFAULT_HEIGHT));
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pairs.emplace_back("tilePaddingStart",
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"ivec2(" +
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std::to_string(RawTileDataReader::padding.start.x) + "," +
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std::to_string(RawTileDataReader::padding.start.y) + ")"
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);
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pairs.emplace_back("tilePaddingSizeDiff",
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"ivec2(" +
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std::to_string(RawTileDataReader::padding.numPixels.x) + "," +
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std::to_string(RawTileDataReader::padding.numPixels.y) + ")"
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);
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// Now the shader program can be accessed
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ghoul::opengl::ProgramObject* programObject =
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