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Imagesequencer update:
- label/image data works - fixed issues with instrument firing - read handled in more uniform way - adding ALICE scanner - distance fading in renderabletrail (WIP) - essential fixes to renderableFOV - and additional changes to other classes reliant on imagesequenser.
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@@ -63,7 +63,6 @@ private:
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ghoul::opengl::Texture* _texture;
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ghoul::opengl::Texture* _bumpMap;
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modelgeometry::ModelGeometry* _geometry;
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glm::dmat3 _stateMatrix;
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@@ -75,8 +74,9 @@ private:
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properties::BoolProperty _performShading;
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properties::BoolProperty _performFade;
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properties::FloatProperty _fading;
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bool _isGhost;
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double _time;
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};
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