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https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-24 21:18:32 -05:00
Compile fixes after merge
This commit is contained in:
@@ -9,7 +9,6 @@ solarSystemDep.onInitialize = function ()
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openspace.time.setTime(openspace.time.currentWallTime())
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dofile(openspace.absPath('${SCRIPTS}/bind_common_keys.lua'))
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openspace.resetCameraDirection()
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openspace.addVirtualProperty("BoolProperty", "Show Trails", "*Trail.renderable.enabled", true, nil, nil)
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end
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@@ -134,6 +134,7 @@ scripting::LuaLibrary GlobeBrowsingModule::luaLibrary() const {
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{
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"addLayer",
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&globebrowsing::luascriptfunctions::addLayer,
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{},
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"string, string, table",
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"Adds a layer to the specified globe. The first argument specifies the "
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"name of the scene graph node of which to add the layer. The renderable "
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@@ -145,6 +146,7 @@ scripting::LuaLibrary GlobeBrowsingModule::luaLibrary() const {
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{
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"deleteLayer",
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&globebrowsing::luascriptfunctions::deleteLayer,
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{},
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"string, string",
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"Removes a layer from the specified globe. The first argument specifies "
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"the name of the scene graph node of which to remove the layer. "
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@@ -156,12 +158,14 @@ scripting::LuaLibrary GlobeBrowsingModule::luaLibrary() const {
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{
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"goToChunk",
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&globebrowsing::luascriptfunctions::goToChunk,
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{},
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"void",
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"Go to chunk with given index x, y, level"
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},
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{
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"goToGeo",
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&globebrowsing::luascriptfunctions::goToGeo,
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{},
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"void",
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"Go to geographic coordinates latitude and longitude"
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}
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@@ -570,7 +570,7 @@ void OpenSpaceEngine::loadScene(const std::string& scenePath) {
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_syncEngine->removeSyncables(_renderEngine->getSyncables());
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_renderEngine->setScene(nullptr);
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_renderEngine->setCamera(nullptr);
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_interactionHandler->setCamera(nullptr);
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_navigationHandler->setCamera(nullptr);
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_scene->clear();
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}
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@@ -610,11 +610,11 @@ void OpenSpaceEngine::loadScene(const std::string& scenePath) {
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if (_scene) {
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_renderEngine->setCamera(_scene->camera());
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_navigationHandler->setCamera(_scene->camera());
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_navigationHandler->setFocusNode(scene->camera()->parent());
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_navigationHandler->setFocusNode(_scene->camera()->parent());
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// Write keyboard documentation.
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if (configurationManager().hasKey(ConfigurationManager::KeyKeyboardShortcuts)) {
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interactionHandler().writeDocumentation(
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keyBindingManager().writeDocumentation(
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absPath(configurationManager().value<std::string>(
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ConfigurationManager::KeyKeyboardShortcuts
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))
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@@ -1059,15 +1059,12 @@ void OpenSpaceEngine::preSynchronization() {
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);
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}
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_interactionHandler->updateInputStates(dt);
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_renderEngine->updateScene();
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_renderEngine->updateScene();
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_navigationHandler->updateCamera(dt);
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Camera* camera = _renderEngine->camera();
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if (camera) {
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_interactionHandler->updateCamera(dt);
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_navigationHandler->updateCamera(dt);
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_renderEngine->camera()->invalidateCache();
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}
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_parallelConnection->preSynchronization();
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@@ -148,12 +148,14 @@ scripting::LuaLibrary KeyBindingManager::luaLibrary() {
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{
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"clearKeys",
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&luascriptfunctions::clearKeys,
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{},
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"",
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"Clear all key bindings"
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},
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{
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"bindKey",
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&luascriptfunctions::bindKey,
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{},
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"string, string [,string]",
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"Binds a key by name to a lua string command to execute both locally "
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"and to broadcast to clients if this is the host of a parallel session. "
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@@ -164,6 +166,7 @@ scripting::LuaLibrary KeyBindingManager::luaLibrary() {
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{
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"bindKeyLocal",
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&luascriptfunctions::bindKeyLocal,
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{},
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"string, string [,string]",
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"Binds a key by name to a lua string command to execute only locally. "
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"The first argument is the key, the second argument is the Lua command "
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@@ -276,18 +276,21 @@ scripting::LuaLibrary NavigationHandler::luaLibrary() {
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{
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"saveCameraStateToFile",
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&luascriptfunctions::saveCameraStateToFile,
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{},
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"string",
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"Save the current camera state to file"
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},
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{
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"restoreCameraStateFromFile",
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&luascriptfunctions::restoreCameraStateFromFile,
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{},
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"string",
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"Restore the camera state from file"
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},
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{
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"resetCameraDirection",
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&luascriptfunctions::resetCameraDirection,
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{},
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"void",
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"Reset the camera direction to point at the focus node"
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}
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