Move video properties to video player out of renderables

This commit is contained in:
Ylva Selling
2023-02-16 11:48:43 -05:00
parent 3f3b5dd229
commit 8d79e348b3
4 changed files with 12 additions and 84 deletions
@@ -48,11 +48,6 @@ protected:
void bindTexture() override;
private:
properties::TriggerProperty _play;
properties::TriggerProperty _pause;
properties::TriggerProperty _goToStart;
properties::TriggerProperty _reset;
VideoPlayer _videoPlayer;
};
@@ -61,10 +61,6 @@ public:
static documentation::Documentation Documentation();
private:
properties::TriggerProperty _play;
properties::TriggerProperty _pause;
properties::TriggerProperty _goToStart;
enum class PlaybackMode {
MapToSimulationTime = 0,
RealTimeLoop
@@ -79,7 +75,6 @@ private:
void internalDeinitialize() override final;
PlaybackMode _playbackMode = PlaybackMode::RealTimeLoop; // Default is to loop
std::filesystem::path _videoFile;
// Video stretching: map to simulation time animation mode
double _startJ200Time = 0.0;