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Adding static Settings to Renderable (#2578)
* Add settings to Renderable to control whether the renderbin is updated based on Opacity * Remove duplicate RenderBin specification for RenderableSphere * Remove unnecessary RenderBin specifications of Lagrange points * Don't automatically update the renderbin for RenderableLabel and RenderablePlane * Remove extra `setRenderBinFromOpacity` from RenderableSpheres * Move information about whether a renderable should be updated when disabled * Some cleanup of Renderable class * Don't update the renderbin automatically if the user specified the renderbin manually
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@@ -189,7 +189,6 @@ RenderableDUMeshes::RenderableDUMeshes(const ghoul::Dictionary& dictionary)
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const Parameters p = codegen::bake<Parameters>(dictionary);
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addProperty(_opacity);
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registerUpdateRenderBinFromOpacity();
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_speckFile = absPath(p.file).string();
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_hasSpeckFile = true;
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@@ -130,7 +130,6 @@ RenderablePoints::RenderablePoints(const ghoul::Dictionary& dictionary)
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const Parameters p = codegen::bake<Parameters>(dictionary);
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addProperty(_opacity);
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registerUpdateRenderBinFromOpacity();
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_speckFile = absPath(p.file);
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