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Adding static Settings to Renderable (#2578)
* Add settings to Renderable to control whether the renderbin is updated based on Opacity * Remove duplicate RenderBin specification for RenderableSphere * Remove unnecessary RenderBin specifications of Lagrange points * Don't automatically update the renderbin for RenderableLabel and RenderablePlane * Remove extra `setRenderBinFromOpacity` from RenderableSpheres * Move information about whether a renderable should be updated when disabled * Some cleanup of Renderable class * Don't update the renderbin automatically if the user specified the renderbin manually
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@@ -46,7 +46,7 @@ public:
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void render() override;
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void update() override;
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float opacity() const;
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float opacity() const noexcept;
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glm::dvec2 fineTuneVector(const glm::dvec2& drag);
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bool isInitialized() const;
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bool isPointingSpacecraft() const;
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