mirror of
https://github.com/OpenSpace/OpenSpace.git
synced 2026-04-23 04:30:09 -05:00
Feature/globebrowsing speedup (#735)
* Removal of ChunkRenderer, ChunkedLodGlobe, ChunkCuller, chunklevel evaluator, culling classes, layershadermanager, GpuLayer, GPUData, ChunkNode, Grid, BasicGrid, Chunk files, Angle, AABB classes, PointGlobe, Ellipsoid, TileSelector, tiledatatype, iodescription, simplerawtilerreader, rawtilereader * Less dynamic allocation for SkirtedGrid, LayerManager, RenderableGlobe, TextureUnit * Clean up memory management in RawTiles * Code simplification * Optimize shader uniform setting * Introduce UniformCache * Callback simplification * Turn ChunkNode into a struct * Use a MemoryPool to organize all ChunkNodes rather than use unique_ptr and the necessary memory allocation * Collect draw calls * Consolidate fragment shaders between local and global renderer * Shader cleanup and optimization * Update CMake to not include included shaders * Integrate traversal function into the looping * Replace std::queue with std::vector * Merge TextureContainer into MemoryAwareTileCache * Lazy computation of chunk bounding boxes * Memory management of LayerGroup * Remove class hierarchy from tileproviders (temporaltileprovider not working yet) * Remove PBO classes * Chunk status stored in Chunk * Don't create a copy of the ChunkTilePile * Enable culling by projected area on default * Have raw tile reader return a Tile instead of a shared_ptr to a tile * Start making GDAL mandatory * Increase the default lod scale factor to 15
This commit is contained in:
@@ -137,7 +137,7 @@ public:
|
||||
|
||||
void setRenderable(std::unique_ptr<Renderable> renderable);
|
||||
const Renderable* renderable() const;
|
||||
//Renderable* renderable();
|
||||
Renderable* renderable();
|
||||
|
||||
const std::string& guiPath() const;
|
||||
bool hasGuiHintHidden() const;
|
||||
|
||||
@@ -1,107 +0,0 @@
|
||||
/*****************************************************************************************
|
||||
* *
|
||||
* OpenSpace *
|
||||
* *
|
||||
* Copyright (c) 2014-2018 *
|
||||
* *
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
|
||||
* software and associated documentation files (the "Software"), to deal in the Software *
|
||||
* without restriction, including without limitation the rights to use, copy, modify, *
|
||||
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
|
||||
* permit persons to whom the Software is furnished to do so, subject to the following *
|
||||
* conditions: *
|
||||
* *
|
||||
* The above copyright notice and this permission notice shall be included in all copies *
|
||||
* or substantial portions of the Software. *
|
||||
* *
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
|
||||
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
|
||||
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
|
||||
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
|
||||
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
|
||||
****************************************************************************************/
|
||||
|
||||
#ifndef __OPENSPACE_CORE___GPUDATA___H__
|
||||
#define __OPENSPACE_CORE___GPUDATA___H__
|
||||
|
||||
#include <ghoul/opengl/programobject.h>
|
||||
#include <ghoul/opengl/texture.h>
|
||||
#include <ghoul/opengl/textureunit.h>
|
||||
#include <string>
|
||||
#include <memory>
|
||||
|
||||
// @TODO: This class should disappear as it doesn't server much of a purpose and only
|
||||
// complicates local reasoning
|
||||
|
||||
namespace openspace {
|
||||
|
||||
/**
|
||||
* Manages a GPU representation of the templated data type T.
|
||||
* This class provides a simple interface setting the value of
|
||||
* the binded GLSL variable.
|
||||
*/
|
||||
template<typename T>
|
||||
class GPUData {
|
||||
public:
|
||||
/**
|
||||
* Updates the uniform location of the uniform variable named <name>
|
||||
* in the provided shader program.
|
||||
*/
|
||||
void bind(ghoul::opengl::ProgramObject* program, const std::string& name) {
|
||||
_uniformLocation = program->uniformLocation(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the value of T to its corresponding GPU value.
|
||||
* OBS! Users must ensure bind has been called before using this method
|
||||
*/
|
||||
void setValue(ghoul::opengl::ProgramObject* program, T val) {
|
||||
program->setUniform(_uniformLocation, val);
|
||||
}
|
||||
|
||||
protected:
|
||||
GLint _uniformLocation = -1;
|
||||
};
|
||||
|
||||
/**
|
||||
* Manages a Texture on the GPU.
|
||||
* This class provides a simple interface binding texture to the
|
||||
* named uniform.
|
||||
*/
|
||||
class GPUTexture {
|
||||
public:
|
||||
/**
|
||||
* Updates the uniform location of the uniform variable named <name>
|
||||
* in the provided shader program.
|
||||
*/
|
||||
void bind(ghoul::opengl::ProgramObject* program, const std::string& name) {
|
||||
_uniformLocation = program->uniformLocation(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets and assignes a texture unit within the provided shader
|
||||
* program.
|
||||
* OBS! Users must ensure bind has been called before using this method.
|
||||
*/
|
||||
void setValue(ghoul::opengl::ProgramObject* program, ghoul::opengl::Texture* texture){
|
||||
_texUnit = std::make_unique<ghoul::opengl::TextureUnit>();
|
||||
_texUnit->activate();
|
||||
if (texture) {
|
||||
texture->bind();
|
||||
}
|
||||
program->setUniform(_uniformLocation, *_texUnit);
|
||||
}
|
||||
|
||||
void deactivate() {
|
||||
_texUnit = nullptr;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<ghoul::opengl::TextureUnit> _texUnit;
|
||||
GLint _uniformLocation = -1;
|
||||
};
|
||||
|
||||
} // namespace openspace
|
||||
|
||||
#endif // __OPENSPACE_CORE___GPUDATA___H__
|
||||
@@ -37,7 +37,7 @@ struct Job {
|
||||
virtual ~Job() = default;
|
||||
|
||||
virtual void execute() = 0;
|
||||
virtual std::shared_ptr<P> product() = 0;
|
||||
virtual P product() = 0;
|
||||
};
|
||||
|
||||
} // namespace openspace
|
||||
|
||||
Reference in New Issue
Block a user