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More GLM initialization fixes
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@@ -123,7 +123,7 @@ documentation::Documentation RenderableNodeLine::Documentation() {
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RenderableNodeLine::RenderableNodeLine(const ghoul::Dictionary& dictionary)
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: Renderable(dictionary)
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, _lineColor(LineColorInfo, glm::vec3(1.f, 1.f, 1.f), glm::vec3(0.f), glm::vec3(1.f))
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, _lineColor(LineColorInfo, glm::vec3(1.f), glm::vec3(0.f), glm::vec3(1.f))
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, _lineWidth(LineWidthInfo, 2.f, 1.f, 20.f)
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, _start(StartNodeInfo, Root)
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, _end(EndNodeInfo, Root)
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