More GLM initialization fixes

This commit is contained in:
Alexander Bock
2020-02-10 01:18:27 +01:00
parent 24ce773da9
commit 9491f73803
59 changed files with 123 additions and 120 deletions
+1 -1
View File
@@ -338,7 +338,7 @@ void GUI::initializeGL() {
{
unsigned char* texData;
glm::ivec2 texSize;
glm::ivec2 texSize = glm::ivec2(0);
for (int i = 0; i < nWindows; ++i) {
//_contexts[i] = ImGui::CreateContext();
ImGui::SetCurrentContext(_contexts[i]);