More GLM initialization fixes

This commit is contained in:
Alexander Bock
2020-02-10 01:18:27 +01:00
parent 24ce773da9
commit 9491f73803
59 changed files with 123 additions and 120 deletions
@@ -719,7 +719,7 @@ void RenderableMultiresVolume::update(const UpdateData& data) {
if (_raycaster) {
glm::mat4 transform = glm::translate(
glm::mat4(1.0),
glm::mat4(1.f),
static_cast<glm::vec3>(_translation) *
std::pow(10.f, static_cast<float>(_scalingExponent))
);