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Added additional absPath where necessary
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@@ -271,7 +271,7 @@ void ScriptEngine::addLibraryFunctions(lua_State* state, LuaLibrary& library,
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for (const std::string& script : library.scripts) {
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// First we run the script to set its values in the current state
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ghoul::lua::runScriptFile(state, absPath(script));
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ghoul::lua::runScriptFile(state, script);
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library.documentations.clear();
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