Add Scaling, Rotation, and Translation that is based on evaluation of Lua scripts

This commit is contained in:
Alexander Bock
2017-10-23 14:43:25 -07:00
parent 9fe27ba0d9
commit 97445f4f9f
20 changed files with 636 additions and 15 deletions
+4 -1
View File
@@ -47,10 +47,13 @@ public:
virtual ~Scale() = default;
virtual bool initialize();
virtual double scaleValue() const = 0;
virtual double scaleValue() const;
virtual void update(const UpdateData& data);
static documentation::Documentation Documentation();
protected:
double _scale;
};
} // namespace openspace
+3 -1
View File
@@ -48,7 +48,7 @@ public:
virtual ~Translation() = default;
virtual bool initialize();
virtual glm::dvec3 position() const = 0;
virtual glm::dvec3 position() const;
virtual void update(const UpdateData& data);
glm::dvec3 position(double time);
@@ -63,6 +63,8 @@ protected:
void notifyObservers();
std::function<void()> _onParameterChangeCallback;
glm::dvec3 _positionValue;
};
} // namespace openspace