Rename TileAndTransform to ChunkTile

This commit is contained in:
Erik Broberg
2016-10-19 11:31:08 +02:00
parent 979bf1f992
commit 974fc6bb52
12 changed files with 275 additions and 48 deletions
@@ -297,10 +297,10 @@ namespace globebrowsing {
geoDiffPoint.lon / geoDiffPatch.lon, geoDiffPoint.lat / geoDiffPatch.lat);
// Transform the uv coordinates to the current tile texture
TileAndTransform tileAndTransform = TileSelector::getHighestResolutionTile(
ChunkTile chunkTile = TileSelector::getHighestResolutionTile(
tileProvider.get(), chunkIdx);
const auto& tile = tileAndTransform.tile;
const auto& uvTransform = tileAndTransform.uvTransform;
const auto& tile = chunkTile.tile;
const auto& uvTransform = chunkTile.uvTransform;
const auto& depthTransform = tileProvider->depthTransform();
if (tile.status != Tile::Status::OK) {
return 0;