Fix labels not facing the camera due to static rotation (closes #1542)

Bring back old transformation matrices
This commit is contained in:
Emma Broman
2021-03-23 11:27:55 +01:00
parent 196a98b0c6
commit 97c1066149
+12 -12
View File
@@ -104,12 +104,6 @@ local ecliptic = {
local eclipticLabels = {
Identifier = "EclipticSphereLabels",
Parent = transforms.SolarSystemBarycenter.Name,
Transform = {
Rotation = {
Type = "StaticRotation",
Rotation = eclipticRotationMatrix
}
},
Renderable = {
Type = "RenderableBillboardsCloud",
Enabled = false,
@@ -122,6 +116,12 @@ local eclipticLabels = {
TextMinSize = 1.3,
TextMaxSize = 50.0,
Unit = "pc",
TransformationMatrix = {
-0.05487554, 0.4941095, -0.8676661, 0.0,
-0.9938214 , -0.1109906, -0.0003515167, 0.0,
-0.09647644, 0.8622859, 0.4971472, 0.0,
0.0, 0.0, 0.0, 1.0
}
},
GUI = {
Name = "Ecliptic Sphere Labels",
@@ -158,12 +158,6 @@ local equatorial = {
local equatorialLabels = {
Identifier = "EquatorialSphereLabels",
Parent = transforms.SolarSystemBarycenter.Name,
Transform = {
Rotation = {
Type = "StaticRotation",
Rotation = equatorialRotationMatrix
}
},
Renderable = {
Type = "RenderableBillboardsCloud",
Enabled = false,
@@ -176,6 +170,12 @@ local equatorialLabels = {
TextMinSize = 1.7,
TextMaxSize = 70.0,
Unit = "pc",
TransformationMatrix = {
-0.05487554, 0.4941095, -0.8676661, 0.0,
-0.8734371 , -0.4448296, -0.1980764, 0.0,
-0.483835 , 0.7469823, 0.4559838, 0.0,
0.0 , 0.0 , 0.0 , 1.0
}
},
GUI = {
Name = "Equatorial Sphere Labels",