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Update GUI hash to fix broken Focus menu search (closes #2466)
Also make it obvious that gui hidden property is false per edfault
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@@ -487,7 +487,7 @@ ghoul::opengl::ProgramObject* SceneGraphNode::_debugSphereProgram = nullptr;
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SceneGraphNode::SceneGraphNode()
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: properties::PropertyOwner({ "" })
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, _guiHidden(GuiHiddenInfo)
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, _guiHidden(GuiHiddenInfo, false)
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, _guiPath(GuiPathInfo, "/")
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, _guiDisplayName(GuiNameInfo)
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, _guiDescription(GuiDescriptionInfo)
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