From 547807a8d1c51f67069d8fc0979b2a186c7b6a3c Mon Sep 17 00:00:00 2001 From: Kalle Bladin Date: Fri, 26 Aug 2016 17:54:15 -0400 Subject: [PATCH] Fix problem with projection texture getting overwritten upon image projection. --- data/scene/osirisrex/bennu/bennu.mod | 1 - modules/newhorizons/shaders/renderableModelProjection_fs.glsl | 2 +- 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/data/scene/osirisrex/bennu/bennu.mod b/data/scene/osirisrex/bennu/bennu.mod index 962e208b3b..e30d24cd02 100644 --- a/data/scene/osirisrex/bennu/bennu.mod +++ b/data/scene/osirisrex/bennu/bennu.mod @@ -51,7 +51,6 @@ return { Observer = "OSIRIS-REX", Target = BENNU_BODY, Aberration = "NONE", - TextureMap = true, }, DataInputTranslation = { Instruments = { diff --git a/modules/newhorizons/shaders/renderableModelProjection_fs.glsl b/modules/newhorizons/shaders/renderableModelProjection_fs.glsl index 30d4da79dd..fdedd40957 100644 --- a/modules/newhorizons/shaders/renderableModelProjection_fs.glsl +++ b/modules/newhorizons/shaders/renderableModelProjection_fs.glsl @@ -62,7 +62,7 @@ void main() { stencil = vec4(1.0); } else { - color = vec4(vec3(0.0), 1.0); + color = vec4(0.0);//vec4(vec3(0.0), 1.0); stencil = vec4(0.0); } }