renamed osparallelconnection to parallel connection. Updated all files and CMakeLists to use new name.

started rebase work on parallel connection
This commit is contained in:
Joakim Kilby
2015-06-24 11:23:36 +02:00
parent 466d9028f9
commit 9a74bd60b7
9 changed files with 127 additions and 95 deletions

View File

@@ -47,7 +47,7 @@
#include <openspace/util/spicemanager.h>
#include <openspace/util/syncbuffer.h>
#include <openspace/engine/moduleengine.h>
#include <openspace/network/osparallelconnection.h>
#include <openspace/network/parallelconnection.h>
#include <ghoul/ghoul.h>
#include <ghoul/cmdparser/commandlineparser.h>
@@ -111,7 +111,7 @@ OpenSpaceEngine::OpenSpaceEngine(std::string programName)
, _gui(new gui::GUI)
, _isMaster(false)
, _syncBuffer(nullptr)
, _parallelConnection(new network::OSParallelConnection)
, _parallelConnection(new network::ParallelConnection)
{
FactoryManager::initialize();
SpiceManager::initialize();
@@ -305,7 +305,7 @@ bool OpenSpaceEngine::initialize() {
_scriptEngine->addLibrary(interaction::InteractionHandler::luaLibrary());
_scriptEngine->addLibrary(LuaConsole::luaLibrary());
_scriptEngine->addLibrary(gui::GUI::luaLibrary());
_scriptEngine->addLibrary(network::OSParallelConnection::luaLibrary());
_scriptEngine->addLibrary(network::ParallelConnection::luaLibrary());
// TODO: Maybe move all scenegraph and renderengine stuff to initializeGL
scriptEngine()->initialize();
@@ -760,7 +760,7 @@ ModuleEngine* OpenSpaceEngine::moduleEngine() {
return _moduleEngine;
}
network::OSParallelConnection* OpenSpaceEngine::parallelConnection() {
network::ParallelConnection* OpenSpaceEngine::parallelConnection() {
ghoul_assert(_parallelConnection != nullptr, "ParallelConnection is nullptr");
return _parallelConnection;
}