windows fix in screenspaceimage

This commit is contained in:
Michael Nilsson
2016-03-10 15:52:48 -05:00
parent 49eece4d43
commit 9b3f2141a2

View File

@@ -67,7 +67,7 @@ bool ScreenSpaceImage::initialize(){
glGenBuffers(1, &_vertexPositionBuffer); // generate buffer
createPlane();
_texturePath = "../../data/test.png";
_texturePath = "${OPENSPACE_DATA}/test.png";
if(_shader == nullptr) {
RenderEngine& renderEngine = OsEng.renderEngine();
@@ -84,7 +84,7 @@ bool ScreenSpaceImage::initialize(){
return isReady();
}
bool ScreenSpaceImage::deinitialize(){
return true;
}
void ScreenSpaceImage::update(){