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Code Cleanup (#2191)
* constexpr const -> constexpr * const char* -> std::string_view
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@@ -28,8 +28,8 @@ constexpr const char RenderedPathIdentifier[] = "CurrentCameraPath";
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constexpr const char RenderedPointsIdentifier[] = "CurrentPathControlPoints";
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constexpr const char DebuggingGuiPath[] = "/Debugging";
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constexpr const glm::vec3 PathColor = { 1.0, 1.0, 0.0 };
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constexpr const glm::vec3 OrientationLineColor = { 0.0, 1.0, 1.0 };
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constexpr glm::vec3 PathColor = { 1.0, 1.0, 0.0 };
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constexpr glm::vec3 OrientationLineColor = { 0.0, 1.0, 1.0 };
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// Conver the input string to a format that is valid as an identifier
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std::string makeIdentifier(std::string s) {
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