Moving Kameleon into its own module

Moving fieldline rendering into its own module
This commit is contained in:
Alexander Bock
2015-05-26 23:51:15 +02:00
parent 77cc5dba49
commit 9d733eb613
25 changed files with 366 additions and 103 deletions
-2
View File
@@ -36,7 +36,6 @@
#include <modules/base/rendering/renderablepath.h>
#include <modules/base/rendering/renderablesphere.h>
#include <modules/base/rendering/renderablesphericalgrid.h>
#include <modules/base/rendering/renderablefieldlines.h>
#include <modules/base/rendering/renderableplanet.h>
#include <modules/base/rendering/simplespheregeometry.h>
#include <modules/base/rendering/renderableplane.h>
@@ -76,7 +75,6 @@ bool BaseModule::initialize() {
fRenderable->registerClass<RenderableSphericalGrid>("RenderableSphericalGrid");
fRenderable->registerClass<RenderableModel>("RenderableModel");
fRenderable->registerClass<RenderablePlane>("RenderablePlane");
fRenderable->registerClass<RenderableFieldlines>("RenderableFieldlines");
auto fEphemeris = FactoryManager::ref().factory<Ephemeris>();
ghoul_assert(fEphemeris, "Ephemeris factory was not created");