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Feature/globals (#690)
* Move global objects out of OpenSpaceEngine * General cleanup of main.cpp * Add default_joystick asset to all scenes * No longer suppress mouse interaction on slave nodes * Window delegate uses function pointers rather than subclassing * Fix for false overwriting of ImGUI configuration file * Change default color and tilt angle of fisheye rendering * Restructured performance manager * Simplify screenshot handling
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@@ -24,7 +24,7 @@
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#include <modules/debugging/rendering/debugrenderer.h>
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#include <openspace/engine/openspaceengine.h>
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#include <openspace/engine/globals.h>
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#include <openspace/rendering/renderengine.h>
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#include <ghoul/filesystem/filesystem.h>
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#include <ghoul/logging/logmanager.h>
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@@ -42,7 +42,7 @@ namespace openspace {
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DebugRenderer* DebugRenderer::_reference = nullptr;
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DebugRenderer::DebugRenderer() {
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_programObject = OsEng.renderEngine().buildRenderProgram(
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_programObject = global::renderEngine.buildRenderProgram(
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"BasicDebugShader",
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absPath("${MODULE_DEBUGGING}/rendering/debugshader_vs.glsl"),
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absPath("${MODULE_DEBUGGING}/rendering/debugshader_fs.glsl")
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