Reuse the same font renderer program object between DU rendering classes

Working towards #525
This commit is contained in:
Alexander Bock
2018-02-26 23:13:04 -05:00
parent 7a953e0eac
commit 9f90c6c39d
9 changed files with 17 additions and 32 deletions
+5 -2
View File
@@ -899,8 +899,11 @@ void OpenSpaceEngine::loadFonts() {
LERROR("Error initializing default font renderer");
}
ghoul::fontrendering::FontRenderer::defaultRenderer().setFramebufferSize(
_renderEngine->fontResolution()
using FR = ghoul::fontrendering::FontRenderer;
FR::defaultRenderer().setFramebufferSize(_renderEngine->fontResolution());
FR::defaultProjectionRenderer().setFramebufferSize(
_renderEngine->renderingResolution()
);
}
catch (const ghoul::RuntimeError& err) {