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Solve merge conflicts
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@@ -49,11 +49,6 @@ return {
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CameraMinHeight = 300,
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InteractionDepthBelowEllipsoid = 0, -- Useful when having negative height map values
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SegmentsPerPatch = 64,
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TextureInitData = {
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ColorTextureMinimumSize = 512,--512,
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OverlayMinimumSize = 512,
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HeightMapMinimumSize = 64,
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},
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Textures = {
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ColorTextures = {
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{
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@@ -34,11 +34,6 @@ return {
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CameraMinHeight = 1000,
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InteractionDepthBelowEllipsoid = 10000, -- Useful when having negative height map values
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SegmentsPerPatch = 64,
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TextureInitData = {
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ColorTextureMinimumSize = 512,
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OverlayMinimumSize = 512,
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HeightMapMinimumSize = 64,
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},
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Textures = {
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ColorTextures = {
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{
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@@ -37,11 +37,6 @@ return {
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CameraMinHeight = 300,
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InteractionDepthBelowEllipsoid = 0, -- Useful when having negative height map values
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SegmentsPerPatch = 64,
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TextureInitData = {
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ColorTextureMinimumSize = 512,
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OverlayMinimumSize = 512,
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HeightMapMinimumSize = 64,
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},
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Textures = {
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ColorTextures = {
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{
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@@ -22,11 +22,6 @@ return {
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CameraMinHeight = 300,
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InteractionDepthBelowEllipsoid = 5000, -- Useful when having negative height map values
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SegmentsPerPatch = 64,
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TextureInitData = {
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ColorTextureMinimumSize = 512,--512,
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OverlayMinimumSize = 512,
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HeightMapMinimumSize = 64,
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},
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Textures = {
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ColorTextures = {
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