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Enable the ability to run setting scripts that are executed after the scene has been loaded
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@@ -86,7 +86,7 @@ public:
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void encode();
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void decode();
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void runSettingsScripts();
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private:
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OpenSpaceEngine(std::string programName);
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@@ -95,8 +95,9 @@ private:
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void clearAllWindows();
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bool gatherCommandlineArguments();
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bool loadSpiceKernels();
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void runStartupScripts();
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void loadFonts();
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void runScripts(const ghoul::Dictionary& scripts);
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void runStartupScripts();
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void configureLogging();
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static OpenSpaceEngine* _engine;
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@@ -111,7 +112,6 @@ private:
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double _dt;
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SyncBuffer* _syncBuffer;
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};
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#define OsEng (openspace::OpenSpaceEngine::ref())
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