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kernels, transforms.asset, moved things around
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@@ -1147,6 +1147,9 @@ void RenderableFieldlinesSequence::render(const RenderData& data, RendererTasks&
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glBindVertexArray(_vertexArrayObject);
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glLineWidth(_pLineWidth);
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#ifdef __APPLE__
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glLineWidth(1);
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#endif
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glMultiDrawArrays(
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GL_LINE_STRIP, //_drawingOutputType,
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