From a216b7f8bd946aa997b071d690cc4f4d6ceaa446 Mon Sep 17 00:00:00 2001 From: Emil Axelsson Date: Mon, 18 Mar 2019 17:31:07 +0100 Subject: [PATCH] Fix bug with fisheye rendering introduced in anchor-and-aim commit --- src/rendering/renderengine.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/rendering/renderengine.cpp b/src/rendering/renderengine.cpp index 0ee89eff7d..afc25b2751 100644 --- a/src/rendering/renderengine.cpp +++ b/src/rendering/renderengine.cpp @@ -502,6 +502,7 @@ void RenderEngine::render(const glm::mat4& sceneMatrix, const glm::mat4& viewMat _camera->sgctInternal.setSceneMatrix(sceneMatrix); } _camera->sgctInternal.setProjectionMatrix(projectionMatrix); + _camera->invalidateCache(); } const bool masterEnabled = delegate.isMaster() ? !_disableMasterRendering : true;