Add additional Lua functions that make use of regular expressions to match against fully qualified property identifiers

- Making the GUI use the new function setPropertyValueSingle to not incur the overhead of compiling the regex
 - The default setPropertyValue Lua function uses a wildcard, which replaces a * with the correct regex (.*) for ease of use
 - The setPropertyValueRegex Lua function allows a full regular expression to be used

Closing #108
This commit is contained in:
Alexander Bock
2016-07-18 20:12:24 +02:00
parent a2db1bed99
commit a244defdbc
8 changed files with 166 additions and 10 deletions

View File

@@ -26,12 +26,14 @@
#define __QUERY_H__
#include <string>
#include <vector>
namespace openspace {
namespace properties {
class Property;
}
class Renderable;
class Scene;
class SceneGraphNode;
@@ -42,6 +44,7 @@ Scene* sceneGraph();
SceneGraphNode* sceneGraphNode(const std::string& name);
Renderable* renderable(const std::string& name);
properties::Property* property(const std::string& uri);
std::vector<properties::Property*> allProperties();
} // namespace