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Reenable up-vector definition in RenderableModelProjection
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@@ -164,6 +164,7 @@ void RenderableModelProjection::render(const RenderData& data) {
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clearAllProjections();
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_camScaling = data.camera.scaling();
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_up = data.camera.lookUpVectorCameraSpace();
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if (_capture && _performProjection)
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project();
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