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Put ISWACygnets in sceneGraph
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@@ -90,6 +90,7 @@ bool DataPlane::deinitialize(){
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void DataPlane::render(const RenderData& data){
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std::cout << "rendering" << std::endl;
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if(_texture){
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psc position = _parent->worldPosition();
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glm::mat4 transform = glm::mat4(1.0);
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