Global sweep to cleanup the handling of floating point numbers and glm default initialization

This commit is contained in:
Alexander Bock
2021-06-16 23:09:49 +02:00
parent 03a55c930d
commit a69b636dea
18 changed files with 36 additions and 36 deletions

View File

@@ -80,7 +80,7 @@ ScreenSpaceFramebuffer::ScreenSpaceFramebuffer(const ghoul::Dictionary& dictiona
glm::vec2 resolution = global::windowDelegate->currentDrawBufferResolution();
addProperty(_size);
_size.set(glm::vec4(0, 0, resolution.x,resolution.y));
_size.set(glm::vec4(0.f, 0.f, resolution.x, resolution.y));
}
ScreenSpaceFramebuffer::~ScreenSpaceFramebuffer() {} // NOLINT