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@@ -226,8 +226,8 @@ void RenderableTrailTrajectory::update(const UpdateData& data) {
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for (int i = 0; i < nValues; ++i) {
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const glm::vec3 p = _translation->position({
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{},
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_start + i * totalSampleInterval,
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0.0,
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Time(_start + i * totalSampleInterval),
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Time(0.0),
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false
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});
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_vertexArray[i] = { p.x, p.y, p.z };
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