Merge branch 'master' into issue/733

This commit is contained in:
Emma Broman
2020-07-08 15:33:39 +02:00
committed by GitHub
155 changed files with 3456 additions and 2102 deletions

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@@ -91,6 +91,7 @@ struct Configuration {
glm::dvec3 screenSpaceRotation = glm::dvec3(0.0);
glm::dvec3 masterRotation = glm::dvec3(0.0);
bool isConsoleDisabled = false;
bool usingProfile = false;
std::map<std::string, ghoul::Dictionary> moduleConfigurations;

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@@ -65,6 +65,7 @@ namespace scripting {
class ScriptEngine;
class ScriptScheduler;
} // namespace scripting
class Profile;
namespace global {
@@ -100,6 +101,7 @@ properties::PropertyOwner& gRootPropertyOwner();
properties::PropertyOwner& gScreenSpaceRootPropertyOwner();
scripting::ScriptEngine& gScriptEngine();
scripting::ScriptScheduler& gScriptScheduler();
Profile& gProfile();
} // namespace detail
@@ -139,6 +141,7 @@ static properties::PropertyOwner& screenSpaceRootPropertyOwner =
detail::gScreenSpaceRootPropertyOwner();
static scripting::ScriptEngine& scriptEngine = detail::gScriptEngine();
static scripting::ScriptScheduler& scriptScheduler = detail::gScriptScheduler();
static Profile& profile = detail::gProfile();
void initialize();
void initializeGL();

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@@ -76,6 +76,7 @@ public:
const glm::mat4& projectionMatrix);
void drawOverlays();
void postDraw();
void resetPropertyChangeFlags();
void keyboardCallback(Key key, KeyModifier mod, KeyAction action);
void charCallback(unsigned int codepoint, KeyModifier modifier);
void mouseButtonCallback(MouseButton button, MouseAction action, KeyModifier mods);
@@ -110,6 +111,7 @@ private:
void runGlobalCustomizationScripts();
void configureLogging();
std::string generateFilePath(std::string openspaceRelativePath);
void resetPropertyChangeFlagsOfSubowners(openspace::properties::PropertyOwner* po);
std::unique_ptr<Scene> _scene;
std::unique_ptr<AssetManager> _assetManager;

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@@ -27,6 +27,7 @@
#include <openspace/interaction/externinteraction.h>
#include <openspace/interaction/keyframenavigator.h>
#include <openspace/properties/scalar/boolproperty.h>
#include <openspace/scripting/lualibrary.h>
#include <vector>
@@ -65,6 +66,12 @@ public:
*/
void preSynchronization();
/**
* If enabled, calling this function will render information about the session
* recording that is currently taking place to the screen.
*/
void render();
/**
* Current time based on playback mode
*/
@@ -209,6 +216,8 @@ public:
std::vector<std::string> playbackList() const;
private:
properties::BoolProperty _renderPlaybackInformation;
enum class RecordedType {
Camera = 0,
Time,

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@@ -495,6 +495,18 @@ public:
*/
virtual std::string generateAdditionalJsonDescription() const;
/**
* Returns whether or not the property value has changed.
*
* \return true if the property has changed
*/
bool hasChanged() const;
/**
* Reset the valChanged flag to an unchanged state, as if value has not been changed.
*/
void resetToUnchanged();
protected:
static const char* IdentifierKey;
static const char* NameKey;
@@ -531,6 +543,9 @@ protected:
/// The callback function sthat will be invoked whenever the value changes
std::vector<std::pair<OnDeleteHandle, std::function<void()>>> _onDeleteCallbacks;
/// Flag indicating that this property value has been changed after initialization
bool _isValueDirty = false;
private:
void notifyDeleteListeners();

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@@ -176,6 +176,7 @@ void openspace::properties::TemplateProperty<T>::setValue(T val) {
if (val != _value) {
_value = std::move(val);
notifyChangeListeners();
_isValueDirty = true;
}
}
@@ -196,6 +197,7 @@ void TemplateProperty<T>::set(std::any value) {
if (v != _value) {
_value = std::move(v);
notifyChangeListeners();
_isValueDirty = true;
}
}

View File

@@ -53,8 +53,9 @@ public:
enum class RenderBin : int {
Background = 1,
Opaque = 2,
Transparent = 4,
Overlay = 8
PreDeferredTransparent = 4,
PostDeferredTransparent = 8,
Overlay = 16
};
static std::unique_ptr<Renderable> createFromDictionary(

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@@ -218,6 +218,7 @@ private:
_onDependencyInitializationFunctionRefs;
std::unordered_map<Asset*, std::map<Asset*, std::vector<int>>>
_onDependencyDeinitializationFunctionRefs;
int _assetsTableRef = 0;
};

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@@ -0,0 +1,163 @@
/*****************************************************************************************
* *
* OpenSpace *
* *
* Copyright (c) 2014-2020 *
* *
* Permission is hereby granted, free of charge, to any person obtaining a copy of this *
* software and associated documentation files (the "Software"), to deal in the Software *
* without restriction, including without limitation the rights to use, copy, modify, *
* merge, publish, distribute, sublicense, and/or sell copies of the Software, and to *
* permit persons to whom the Software is furnished to do so, subject to the following *
* conditions: *
* *
* The above copyright notice and this permission notice shall be included in all copies *
* or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, *
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A *
* PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT *
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF *
* CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE *
* OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. *
****************************************************************************************/
#ifndef __OPENSPACE_CORE___PROFILE___H__
#define __OPENSPACE_CORE___PROFILE___H__
#include <openspace/engine/globals.h>
#include <openspace/interaction/navigationhandler.h>
#include <openspace/properties/propertyowner.h>
#include <openspace/util/keys.h>
#include <optional>
#include <string>
#include <variant>
#include <vector>
namespace openspace {
namespace scripting { struct LuaLibrary; }
class Profile {
public:
// Version
struct Version {
int major = 0;
int minor = 0;
};
struct Module {
std::string name;
std::string loadedInstruction;
std::string notLoadedInstruction;
};
struct Meta {
std::string name;
std::string version;
std::string description;
std::string author;
std::string url;
std::string license;
};
struct Asset {
std::string path;
std::string name;
};
struct Property {
enum class SetType {
SetPropertyValue,
SetPropertyValueSingle
};
SetType setType;
std::string name;
std::string value;
};
struct Keybinding {
KeyWithModifier key;
std::string documentation;
std::string name;
std::string guiPath;
bool isLocal;
std::string script;
};
struct Time {
enum class Type {
Absolute,
Relative
};
Type type;
std::string time;
};
struct CameraNavState {
static constexpr const char* Type = "setNavigationState";
std::string anchor;
std::string aim;
std::string referenceFrame;
glm::dvec3 position;
std::optional<glm::dvec3> up;
std::optional<double> yaw;
std::optional<double> pitch;
};
struct CameraGoToGeo {
static constexpr const char* Type = "goToGeo";
std::string anchor;
double latitude;
double longitude;
std::optional<double> altitude;
};
using CameraType = std::variant<CameraNavState, CameraGoToGeo>;
Profile() = default;
Profile(const std::vector<std::string>& content);
std::string serialize() const;
std::string convertToScene() const;
/**
* Saves all current settings, starting from the profile that was loaded at startup,
* and all of the property & asset changes that were made since startup.
*/
void saveCurrentSettingsToProfile(const properties::PropertyOwner& rootOwner,
const std::string& currentTime,
interaction::NavigationHandler::NavigationState navState);
/// If the value passed to this function is 'true', the addAsset and removeAsset
/// functions will be no-ops instead
void setIgnoreUpdates(bool ignoreUpdates);
/// Adds a new asset and checks for duplicates
void addAsset(const std::string& path);
/// Removes an asset
void removeAsset(const std::string& path);
/**
* Returns the Lua library that contains all Lua functions available to provide
* profile functionality.
* \return The Lua library that contains all Lua functions available for profiles
*/
static scripting::LuaLibrary luaLibrary();
private:
static constexpr const Version CurrentVersion = Version { 1, 0 };
Version version = CurrentVersion;
std::vector<Module> modules;
std::optional<Meta> meta;
std::vector<Asset> assets;
std::vector<Property> properties;
std::vector<Keybinding> keybindings;
std::optional<Time> time;
std::optional<CameraType> camera;
std::vector<std::string> markNodes;
std::vector<std::string> additionalScripts;
bool _ignoreUpdates = false;
};
} // namespace openspace
#endif // __OPENSPACE_CORE___PROFILE___H__