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Make sure model rendering works with an odd number of atmospheres
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@@ -65,6 +65,10 @@ public:
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* for all RenderBins. However, it cannot be used at the same time as the Deferred
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* Caster Tasks. The size of the texture is the resolution of the viewport.
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*
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* NOTE (malej 2023-FEB-21): The currently NOT used pingPongTexture might change
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* depending on where in the render cycle you are. Especially after the Deferred
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* Caster Tasks.
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*
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* \return GLuint identifier of the currently NOT used pingPongTexture
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*/
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GLuint additionalColorTexture1();
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