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Added thread pool class and a simple unit test
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-4
@@ -33,15 +33,16 @@
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//#include <test_common.inl>
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//#include <test_spicemanager.inl>
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//#include <test_scenegraphloader.inl>
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#include <test_chunknode.inl>
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#include <test_lrucache.inl>
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//#include <test_chunknode.inl>
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//#include <test_lrucache.inl>
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#include <test_threadpool.inl>
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//#include <test_luaconversions.inl>
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//#include <test_powerscalecoordinates.inl>
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#include <test_angle.inl>
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//#include <test_angle.inl>
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//#include <test_latlonpatch.inl>
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//#include <test_gdalwms.inl>
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#include <test_patchcoverageprovider.inl>
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//#include <test_patchcoverageprovider.inl>
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//#include <test_concurrentqueue.inl>
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//#include <test_concurrentjobmanager.inl>
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