solve merge conflict

This commit is contained in:
Michael Nilsson
2016-05-06 17:06:09 -04:00
7 changed files with 155 additions and 151 deletions

View File

@@ -30,36 +30,40 @@ namespace {
}
namespace openspace {
// ScreenSpaceImage::ScreenSpaceImage(std::string texturePath)
// :ScreenSpaceRenderable()
// ,_texturePath("texturePath", "Texture path", texturePath)
// {
// _id = id();
// setName("ScreenSpaceImage" + std::to_string(_id));
// registerProperties();
// addProperty(_texturePath);
// OsEng.gui()._screenSpaceProperty.registerProperty(&_texturePath);
// _texturePath.onChange([this](){ loadTexture(); });
// }
ScreenSpaceImage::ScreenSpaceImage(const ghoul::Dictionary& dictionary)
:ScreenSpaceRenderable(dictionary)
,_texturePath("texturePath", "Texture path", "")
,_downloadImage(false)
{
_id = id();
setName("ScreenSpaceImage" + std::to_string(_id));
std::string texturePath;
dictionary.getValue("TexturePath", texturePath);
_texturePath.set(texturePath);
registerProperties();
std::string name;
if(dictionary.getValue("Name", name)){
setName(name);
}else{
_id = id();
setName("ScreenSpaceImage" + std::to_string(_id));
}
addProperty(_texturePath);
OsEng.gui()._screenSpaceProperty.registerProperty(&_texturePath);
_texturePath.onChange([this](){ loadTexture(); });
registerProperties();
std::string texturePath;
bool texturesucces = (dictionary.getValue("TexturePath", texturePath));
if(texturesucces){
_texturePath.set(texturePath);
OsEng.gui()._screenSpaceProperty.registerProperty(&_texturePath);
_texturePath.onChange([this](){ loadTexture(); });
}
bool urlsucces = dictionary.getValue("URL", _url);
if(urlsucces){
_downloadImage =true;
}
//screenspaceCygnet does not have url or texturePath
// if(!texturesucces && !urlsucces){
// LERROR("Must specify TexturePath or URL");
// }
}
ScreenSpaceImage::~ScreenSpaceImage(){}
@@ -69,7 +73,7 @@ bool ScreenSpaceImage::initialize(){
createPlane();
createShaders();
loadTexture();
updateTexture();
return isReady();
}
@@ -96,6 +100,9 @@ bool ScreenSpaceImage::deinitialize(){
}
void ScreenSpaceImage::render(){
if(!isReady()) return;
if(!_enabled) return;
glm::mat4 rotation = rotationMatrix();
glm::mat4 translation = translationMatrix();
glm::mat4 scale = scaleMatrix();
@@ -105,7 +112,11 @@ void ScreenSpaceImage::render(){
}
void ScreenSpaceImage::update(){}
void ScreenSpaceImage::update(){
if(_downloadImage && _futureImage.valid() && DownloadManager::futureReady(_futureImage)){
loadTexture();
}
}
bool ScreenSpaceImage::isReady() const{
@@ -118,20 +129,72 @@ bool ScreenSpaceImage::isReady() const{
}
void ScreenSpaceImage::loadTexture() {
if (_texturePath.value() != "") {
std::unique_ptr<ghoul::opengl::Texture> texture = ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath.value()));
if (texture) {
LDEBUG("Loaded texture from '" << absPath(_texturePath) << "'");
texture->uploadTexture();
std::unique_ptr<ghoul::opengl::Texture> texture = nullptr;
if(!_downloadImage)
texture = std::move(loadFromDisk());
else
texture = std::move(loadFromMemory());
// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
if (texture) {
// LDEBUG("Loaded texture from '" << absPath(_texturePath) << "'");
texture->uploadTexture();
_texture = std::move(texture);
// Textures of planets looks much smoother with AnisotropicMipMap rather than linear
texture->setFilter(ghoul::opengl::Texture::FilterMode::Linear);
_texture = std::move(texture);
}
}
void ScreenSpaceImage::updateTexture(){
if(!_downloadImage){
loadTexture();
} else {
if(_futureImage.valid())
return;
std::future<DownloadManager::MemoryFile> future = downloadImageToMemory(_url);
if(future.valid()){
_futureImage = std::move(future);
}
}
}
std::unique_ptr<ghoul::opengl::Texture> ScreenSpaceImage::loadFromDisk(){
if (_texturePath.value() != "")
return (ghoul::io::TextureReader::ref().loadTexture(absPath(_texturePath.value())));
return nullptr;
}
std::unique_ptr<ghoul::opengl::Texture> ScreenSpaceImage::loadFromMemory(){
if(_futureImage.valid() && DownloadManager::futureReady(_futureImage) ){
DownloadManager::MemoryFile imageFile = _futureImage.get();
if(imageFile.corrupted)
return nullptr;
return (ghoul::io::TextureReader::ref().loadTexture(
(void*) imageFile.buffer,
imageFile.size,
imageFile.format));
}
}
std::future<DownloadManager::MemoryFile> ScreenSpaceImage::downloadImageToMemory(std::string url){
return std::move( DlManager.fetchFile(
url,
[url](const DownloadManager::MemoryFile& file){
LDEBUG("Download to memory finished for screen space image");
},
[url](const std::string& err){
LDEBUG("Download to memory failer for screen space image: " +err);
}
) );
}
int ScreenSpaceImage::id(){
static int id = 0;
return id++;