line fade now works useing float for orbit and period

This commit is contained in:
Elon
2019-05-02 14:52:34 -06:00
parent 8a0a589e0f
commit abf686ddf6
8 changed files with 155 additions and 333 deletions

View File

@@ -177,8 +177,8 @@ RenderableTrail::Appearance::Appearance()
: properties::PropertyOwner(AppearanceInfo)
, lineColor(LineColorInfo, glm::vec3(0.9f, 0.45f, 0.f), glm::vec3(0.f), glm::vec3(1.f))
, useLineFade(EnableFadeInfo, true)
, lineFade(FadeInfo, 1.f, 0.f, 30.f)
, lineWidth(LineWidthInfo, 1.35f, 1.f, 20.f)
, lineFade(FadeInfo, 0.4f, 0.f, 30.f)
, lineWidth(LineWidthInfo, 1.1f, 1.f, 20.f)
, pointSize(PointSizeInfo, 1, 1, 64)
, renderingModes(
RenderingModeInfo,