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Remove unused postRender method for scene graph nodes and renderables
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@@ -85,11 +85,6 @@ public:
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*/
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void render(const RenderData& data, RendererTasks& tasks);
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/*
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* Post-Render visible SceneGraphNodes using the provided camera
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*/
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void postRender(const RenderData& data);
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/*
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* Returns the root SceneGraphNode
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*/
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@@ -72,7 +72,6 @@ public:
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void update(const UpdateData& data);
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void evaluate(const Camera* camera, const psc& parentPosition = psc());
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void render(const RenderData& data, RendererTasks& tasks);
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void postRender(const RenderData& data);
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void updateCamera(Camera* camera) const;
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//void addNode(SceneGraphNode* child);
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