Feature/CMake (#1443)

General CMake cleanup/overhaul
* Enable precompiled headers for all projects
* Move specifications itto separate CMakeLists files
  * Add openspace-core as a subdirectory
  * Move handle_modules functionality into modules/CMakeLists.txt
  * Move handleapplications logic into apps/CMakeLists.txt
* Introduce openspace-module-collection interface library to simplify inclusion of modules in applications
* Turn module initialization into a two-step process to adapt to the new minimal dependency scenario
* Compile time speedup
  * Remove circular dependencies between modules and core preventing multithreaded compilation on MSVC
  * Build Spice multithreaded and as static library
  * Remove dependency from core to module-webbrowser
  * Remove unused dependency from kameleon
  * Remove additional unnecessary dependencies
  * Cleanup volume/kameleon/kameleonvolume modules
  * Fix visibility issues. Restrict include paths
  * Compile kameleon in parallel
* Other cleanup
  * Only copy CEF files from one target (hard-coded to OpenSpace right now)
  * Remove unused instrumentation code
  * Remove the ability to render AABB for globes as it caused a circular dependency between GlobeBrowsing and Debugging
  * Removing compiler and cppcheck warnings
  * Turn almost all includes into non-system includes
  * Don't warn on deprecrated copy
* Updated submodules
This commit is contained in:
Alexander Bock
2020-12-28 18:26:57 +01:00
committed by GitHub
parent feb3078641
commit ad8af3ffeb
181 changed files with 2250 additions and 2540 deletions
+114 -114
View File
@@ -25,129 +25,129 @@
include(${OPENSPACE_CMAKE_EXT_DIR}/module_definition.cmake)
set(HEADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemangle.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemdate.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemdistance.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemframerate.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemmission.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemparallelconnection.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditempropertyvalue.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemsimulationincrement.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemspacing.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemtext.h
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemvelocity.h
${CMAKE_CURRENT_SOURCE_DIR}/lightsource/cameralightsource.h
${CMAKE_CURRENT_SOURCE_DIR}/lightsource/scenegraphlightsource.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/modelgeometry.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/multimodelgeometry.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/grids/renderableboxgrid.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/grids/renderablegrid.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/grids/renderableradialgrid.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/grids/renderablesphericalgrid.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablecartesianaxes.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablelabels.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablemodel.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablenodeline.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplane.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimagelocal.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimageonline.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablesphere.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrail.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrailorbit.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrailtrajectory.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspacedashboard.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceframebuffer.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceimagelocal.h
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceimageonline.h
${CMAKE_CURRENT_SOURCE_DIR}/rotation/timelinerotation.h
${CMAKE_CURRENT_SOURCE_DIR}/rotation/constantrotation.h
${CMAKE_CURRENT_SOURCE_DIR}/rotation/fixedrotation.h
${CMAKE_CURRENT_SOURCE_DIR}/rotation/luarotation.h
${CMAKE_CURRENT_SOURCE_DIR}/rotation/staticrotation.h
${CMAKE_CURRENT_SOURCE_DIR}/scale/luascale.h
${CMAKE_CURRENT_SOURCE_DIR}/scale/nonuniformstaticscale.h
${CMAKE_CURRENT_SOURCE_DIR}/scale/staticscale.h
${CMAKE_CURRENT_SOURCE_DIR}/scale/timedependentscale.h
${CMAKE_CURRENT_SOURCE_DIR}/timeframe/timeframeinterval.h
${CMAKE_CURRENT_SOURCE_DIR}/timeframe/timeframeunion.h
${CMAKE_CURRENT_SOURCE_DIR}/translation/luatranslation.h
${CMAKE_CURRENT_SOURCE_DIR}/translation/statictranslation.h
${CMAKE_CURRENT_SOURCE_DIR}/translation/timelinetranslation.h
dashboard/dashboarditemangle.h
dashboard/dashboarditemdate.h
dashboard/dashboarditemdistance.h
dashboard/dashboarditemframerate.h
dashboard/dashboarditemmission.h
dashboard/dashboarditemparallelconnection.h
dashboard/dashboarditempropertyvalue.h
dashboard/dashboarditemsimulationincrement.h
dashboard/dashboarditemspacing.h
dashboard/dashboarditemtext.h
dashboard/dashboarditemvelocity.h
lightsource/cameralightsource.h
lightsource/scenegraphlightsource.h
rendering/modelgeometry.h
rendering/multimodelgeometry.h
rendering/grids/renderableboxgrid.h
rendering/grids/renderablegrid.h
rendering/grids/renderableradialgrid.h
rendering/grids/renderablesphericalgrid.h
rendering/renderablecartesianaxes.h
rendering/renderablelabels.h
rendering/renderablemodel.h
rendering/renderablenodeline.h
rendering/renderableplane.h
rendering/renderableplaneimagelocal.h
rendering/renderableplaneimageonline.h
rendering/renderablesphere.h
rendering/renderabletrail.h
rendering/renderabletrailorbit.h
rendering/renderabletrailtrajectory.h
rendering/screenspacedashboard.h
rendering/screenspaceframebuffer.h
rendering/screenspaceimagelocal.h
rendering/screenspaceimageonline.h
rotation/timelinerotation.h
rotation/constantrotation.h
rotation/fixedrotation.h
rotation/luarotation.h
rotation/staticrotation.h
scale/luascale.h
scale/nonuniformstaticscale.h
scale/staticscale.h
scale/timedependentscale.h
timeframe/timeframeinterval.h
timeframe/timeframeunion.h
translation/luatranslation.h
translation/statictranslation.h
translation/timelinetranslation.h
)
source_group("Header Files" FILES ${HEADER_FILES})
set(SOURCE_FILES
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemangle.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemdate.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemdistance.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemframerate.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemmission.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemparallelconnection.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditempropertyvalue.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemsimulationincrement.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemspacing.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemtext.cpp
${CMAKE_CURRENT_SOURCE_DIR}/dashboard/dashboarditemvelocity.cpp
${CMAKE_CURRENT_SOURCE_DIR}/lightsource/cameralightsource.cpp
${CMAKE_CURRENT_SOURCE_DIR}/lightsource/scenegraphlightsource.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/modelgeometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/multimodelgeometry.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/grids/renderableboxgrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/grids/renderablegrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/grids/renderableradialgrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/grids/renderablesphericalgrid.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablecartesianaxes.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablelabels.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablemodel.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablenodeline.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplane.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimagelocal.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderableplaneimageonline.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderablesphere.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrail.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrailorbit.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/renderabletrailtrajectory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspacedashboard.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceframebuffer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceimagelocal.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rendering/screenspaceimageonline.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rotation/timelinerotation.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rotation/constantrotation.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rotation/fixedrotation.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rotation/luarotation.cpp
${CMAKE_CURRENT_SOURCE_DIR}/rotation/staticrotation.cpp
${CMAKE_CURRENT_SOURCE_DIR}/scale/luascale.cpp
${CMAKE_CURRENT_SOURCE_DIR}/scale/nonuniformstaticscale.cpp
${CMAKE_CURRENT_SOURCE_DIR}/scale/staticscale.cpp
${CMAKE_CURRENT_SOURCE_DIR}/scale/timedependentscale.cpp
${CMAKE_CURRENT_SOURCE_DIR}/timeframe/timeframeinterval.cpp
${CMAKE_CURRENT_SOURCE_DIR}/timeframe/timeframeunion.cpp
${CMAKE_CURRENT_SOURCE_DIR}/translation/luatranslation.cpp
${CMAKE_CURRENT_SOURCE_DIR}/translation/statictranslation.cpp
${CMAKE_CURRENT_SOURCE_DIR}/translation/timelinetranslation.cpp
dashboard/dashboarditemangle.cpp
dashboard/dashboarditemdate.cpp
dashboard/dashboarditemdistance.cpp
dashboard/dashboarditemframerate.cpp
dashboard/dashboarditemmission.cpp
dashboard/dashboarditemparallelconnection.cpp
dashboard/dashboarditempropertyvalue.cpp
dashboard/dashboarditemsimulationincrement.cpp
dashboard/dashboarditemspacing.cpp
dashboard/dashboarditemtext.cpp
dashboard/dashboarditemvelocity.cpp
lightsource/cameralightsource.cpp
lightsource/scenegraphlightsource.cpp
rendering/modelgeometry.cpp
rendering/multimodelgeometry.cpp
rendering/grids/renderableboxgrid.cpp
rendering/grids/renderablegrid.cpp
rendering/grids/renderableradialgrid.cpp
rendering/grids/renderablesphericalgrid.cpp
rendering/renderablecartesianaxes.cpp
rendering/renderablelabels.cpp
rendering/renderablemodel.cpp
rendering/renderablenodeline.cpp
rendering/renderableplane.cpp
rendering/renderableplaneimagelocal.cpp
rendering/renderableplaneimageonline.cpp
rendering/renderablesphere.cpp
rendering/renderabletrail.cpp
rendering/renderabletrailorbit.cpp
rendering/renderabletrailtrajectory.cpp
rendering/screenspacedashboard.cpp
rendering/screenspaceframebuffer.cpp
rendering/screenspaceimagelocal.cpp
rendering/screenspaceimageonline.cpp
rotation/timelinerotation.cpp
rotation/constantrotation.cpp
rotation/fixedrotation.cpp
rotation/luarotation.cpp
rotation/staticrotation.cpp
scale/luascale.cpp
scale/nonuniformstaticscale.cpp
scale/staticscale.cpp
scale/timedependentscale.cpp
timeframe/timeframeinterval.cpp
timeframe/timeframeunion.cpp
translation/luatranslation.cpp
translation/statictranslation.cpp
translation/timelinetranslation.cpp
)
source_group("Source Files" FILES ${SOURCE_FILES})
set(SHADER_FILES
${CMAKE_CURRENT_SOURCE_DIR}/shaders/axes_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/axes_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/grid_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/grid_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/imageplane_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/imageplane_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/line_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/line_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/model_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/model_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/plane_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/renderabletrail_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/renderabletrail_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/screenspace_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/screenspace_vs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/sphere_fs.glsl
${CMAKE_CURRENT_SOURCE_DIR}/shaders/sphere_vs.glsl
shaders/axes_fs.glsl
shaders/axes_vs.glsl
shaders/grid_vs.glsl
shaders/grid_fs.glsl
shaders/imageplane_fs.glsl
shaders/imageplane_vs.glsl
shaders/line_fs.glsl
shaders/line_vs.glsl
shaders/model_fs.glsl
shaders/model_vs.glsl
shaders/plane_fs.glsl
shaders/plane_vs.glsl
shaders/renderabletrail_fs.glsl
shaders/renderabletrail_vs.glsl
shaders/screenspace_fs.glsl
shaders/screenspace_vs.glsl
shaders/sphere_fs.glsl
shaders/sphere_vs.glsl
)
source_group("Shader Files" FILES ${SHADER_FILES})
@@ -353,7 +353,7 @@ void DashboardItemAngle::render(glm::vec2& penPosition) {
const glm::dvec3 a = referenceInfo.first - sourceInfo.first;
const glm::dvec3 b = destinationInfo.first - sourceInfo.first;
std::fill(_buffer.begin(), _buffer.end(), 0);
std::fill(_buffer.begin(), _buffer.end(), char(0));
if (glm::length(a) == 0.0 || glm::length(b) == 0) {
char* end = fmt::format_to(
_buffer.data(),
@@ -173,6 +173,7 @@ DashboardItemDistance::DashboardItemDistance(const ghoul::Dictionary& dictionary
: DashboardTextItem(dictionary)
, _doSimplification(SimplificationInfo, true)
, _requestedUnit(RequestedUnitInfo, properties::OptionProperty::DisplayType::Dropdown)
, _formatString(FormatStringInfo, "Distance from {} to {}: {:f} {}")
, _source{
properties::OptionProperty(
SourceTypeInfo,
@@ -189,7 +190,6 @@ DashboardItemDistance::DashboardItemDistance(const ghoul::Dictionary& dictionary
properties::StringProperty(DestinationNodeNameInfo),
nullptr
}
, _formatString(FormatStringInfo, "Distance from {} to {}: {:f} {}")
{
documentation::testSpecificationAndThrow(
Documentation(),
@@ -358,7 +358,7 @@ std::pair<glm::dvec3, std::string> DashboardItemDistance::positionAndLabel(
return { mainComp.node->worldPosition(), mainComp.node->guiName() };
case Type::NodeSurface:
{
glm::dvec3 otherPos = glm::dvec3(0.0);
glm::dvec3 otherPos;
if (otherComp.type == Type::NodeSurface) {
// We are only interested in the direction, and we want to prevent
// infinite recursion
@@ -414,7 +414,7 @@ void DashboardItemDistance::render(glm::vec2& penPosition) {
dist = { convertedD, nameForDistanceUnit(unit, convertedD != 1.0) };
}
std::fill(_buffer.begin(), _buffer.end(), 0);
std::fill(_buffer.begin(), _buffer.end(), char(0));
try {
char* end = fmt::format_to(
_buffer.data(),
@@ -247,7 +247,7 @@ void DashboardItemFramerate::render(glm::vec2& penPosition) {
FrametimeType frametimeType = FrametimeType(_frametimeType.value());
std::fill(_buffer.begin(), _buffer.end(), 0);
std::fill(_buffer.begin(), _buffer.end(), char(0));
char* end = format(
_buffer,
frametimeType,
@@ -75,15 +75,14 @@ void DashboardItemParallelConnection::render(glm::vec2& penPosition) {
if (status == ParallelConnection::Status::ClientWithHost ||
status == ParallelConnection::Status::ClientWithoutHost)
{
constexpr const char* Singular = "You and {} more client are tuned in";
constexpr const char* Plural = "You and {} more clients are tuned in";
connectionInfo += "\n";
if (nClients > 2) {
constexpr const char* Plural = "You and {} more clients are tuned in";
connectionInfo += fmt::format(Plural, nClients - 1);
}
else if (nClients == 2) {
constexpr const char* Singular = "You and {} more client are tuned in";
connectionInfo += fmt::format(Singular, nClients - 1);
}
else if (nClients == 1) {
@@ -128,14 +127,13 @@ glm::vec2 DashboardItemParallelConnection::size() const {
if (status == ParallelConnection::Status::ClientWithHost ||
status == ParallelConnection::Status::ClientWithoutHost)
{
constexpr const char* Singular = "You and {} more client are tuned in";
constexpr const char* Plural = "You and {} more clients are tuned in";
connectionInfo += "\n";
if (nClients > 2) {
constexpr const char* Plural = "You and {} more clients are tuned in";
connectionInfo += fmt::format(Plural, nClients);
}
else if (nClients == 2) {
constexpr const char* Singular = "You and {} more client are tuned in";
connectionInfo += fmt::format(Singular, nClients - 1);
}
else if (nClients == 1) {
@@ -601,11 +601,6 @@ bool RenderableLabels::isReady() const {
void RenderableLabels::initialize() {
ZoneScoped
bool success = true;// loadData();
if (!success) {
throw ghoul::RuntimeError("Error loading objects labels data.");
}
setRenderBin(Renderable::RenderBin::PreDeferredTransparent);
}
+5 -1
View File
@@ -569,7 +569,11 @@ glm::dmat3 FixedRotation::matrix(const UpdateData&) const {
{
LWARNINGC(
"FixedRotation",
fmt::format("Near-collinear vectors detected: x ({}) y ({}) z ({})", x, y, z)
fmt::format(
"Near-collinear vectors detected: "
"x ({}, {}, {}) y ({}, {}, {}) z ({}, {}, {})",
x.x, x.y, x.z, y.x, y.y, y.z, z.x, z.y, z.z
)
);
return glm::dmat3();
}