Update RenderableGlobe to use transformation from SceneGraphnNode and fix bug in SpiceRotation.

This commit is contained in:
Kalle Bladin
2016-08-18 14:21:20 -04:00
parent b5b388bf54
commit ae1f8e457b
12 changed files with 54 additions and 79 deletions

View File

@@ -38,6 +38,8 @@ struct InitializeData {
struct UpdateData {
glm::dvec3 position;
glm::dmat3 rotation;
double scale;
double time;
bool isTimeJump;
double delta;