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Add strict test for whitespace at end of line
More work on coding style
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@@ -60,7 +60,7 @@ class Translation;
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*
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* Trails can be rendered either as lines, as points, or a combination of both with
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* varying colors, line thicknesses, or fading settings. If trails are rendered as points,
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* the RenderInformation's \c stride parameter determines the number of points between
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* the RenderInformation's \c stride parameter determines the number of points between
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* larger points. A potential use case for this is showing the passage of time along a
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* trail by using a point separation of one hour and a subsampling of 4, you would get a
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* point every 15 minutes with every hourly point being bigger.
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@@ -109,7 +109,7 @@ protected:
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std::unique_ptr<Translation> _translation;
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/// The RenderInformation contains information filled in by the concrete subclasses to
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/// be used by this class.
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/// be used by this class.
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struct RenderInformation {
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enum class VertexSorting {
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NewestFirst = 0, ///< Newer vertices have a lower index than older ones
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@@ -117,13 +117,13 @@ protected:
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NoSorting ///< No ordering in the vertices; no fading applied
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};
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/// The first element in the vertex buffer to be rendered
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GLint first = 0;
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GLint first = 0;
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/// The number of values to be rendered
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GLsizei count = 0;
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/// The stride between 'major' points in the array
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int stride = 1;
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/// Sorting of the vertices; required for correct fading
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VertexSorting sorting = VertexSorting::NoSorting;
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VertexSorting sorting = VertexSorting::NoSorting;
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/// Local model matrix transformation, used for rendering in camera space
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glm::dmat4 _localTransform = glm::dmat4(1.0);
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@@ -156,7 +156,7 @@ private:
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/// The option determining which rendering method to use
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properties::OptionProperty _renderingModes;
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/// Program object used to render the data stored in RenderInformation
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/// Program object used to render the data stored in RenderInformation
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std::unique_ptr<ghoul::opengl::ProgramObject> _programObject;
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};
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