Add strict test for whitespace at end of line

More work on coding style
This commit is contained in:
Alexander Bock
2017-11-09 23:47:51 -05:00
parent 7b12a241ed
commit afa1d6d33e
223 changed files with 1402 additions and 961 deletions
@@ -45,15 +45,15 @@ public:
/**
* Sets the value of <code>ChunkTile</code> to its corresponding
* GPU struct. OBS! Users must ensure bind has been
* GPU struct. OBS! Users must ensure bind has been
* called before setting using this method.
*/
void setValue(ghoul::opengl::ProgramObject* programObject,
const ChunkTile& chunkTile);
/**
* Binds GLSL variables with identifiers starting with
* nameBase within the provided shader program with this object.
/**
* Binds GLSL variables with identifiers starting with
* nameBase within the provided shader program with this object.
* After this method has been called, users may invoke setValue.
*/
void bind(ghoul::opengl::ProgramObject* programObject, const std::string& nameBase);
@@ -45,18 +45,18 @@ public:
/**
* Sets the value of <code>ChunkTilePile</code> to its corresponding
* GPU struct. OBS! Users must ensure bind has been
* GPU struct. OBS! Users must ensure bind has been
* called before setting using this method.
*/
void setValue(ghoul::opengl::ProgramObject* programObject,
const ChunkTilePile& chunkTilePile);
/**
* Binds this object with GLSL variables with identifiers starting
/**
* Binds this object with GLSL variables with identifiers starting
* with nameBase within the provided shader program.
* After this method has been called, users may invoke setValue.
*/
void bind(ghoul::opengl::ProgramObject* programObject, const std::string& nameBase,
void bind(ghoul::opengl::ProgramObject* programObject, const std::string& nameBase,
int pileSize);
/**
* Deactivates any <code>TextureUnit</code>s assigned by this object.
@@ -49,14 +49,14 @@ public:
/**
* Sets the value of <code>Layer</code> to its corresponding
* GPU struct. OBS! Users must ensure bind has been
* GPU struct. OBS! Users must ensure bind has been
* called before setting using this method.
*/
virtual void setValue(ghoul::opengl::ProgramObject* programObject, const Layer& layer,
const TileIndex& tileIndex, int pileSize) override;
/**
* Binds this object with GLSL variables with identifiers starting
/**
* Binds this object with GLSL variables with identifiers starting
* with nameBase within the provided shader program.
* After this method has been called, users may invoke setValue.
*/
@@ -48,14 +48,14 @@ public:
/**
* Sets the value of <code>Layer</code> to its corresponding
* GPU struct. OBS! Users must ensure bind has been
* GPU struct. OBS! Users must ensure bind has been
* called before setting using this method.
*/
virtual void setValue(ghoul::opengl::ProgramObject* programObject, const Layer& layer,
const TileIndex& tileIndex, int pileSize);
/**
* Binds this object with GLSL variables with identifiers starting
/**
* Binds this object with GLSL variables with identifiers starting
* with nameBase within the provided shader program.
* After this method has been called, users may invoke setValue.
*/
@@ -58,7 +58,7 @@ void GPULayerGroup::bind(ghoul::opengl::ProgramObject* programObject,
for (size_t i = 0; i < _gpuActiveLayers.size(); ++i) {
// should maybe a proper GPULayer factory
_gpuActiveLayers[i] = (category == layergroupid::GroupID::HeightLayers) ?
std::make_unique<GPUHeightLayer>() :
std::make_unique<GPUHeightLayer>() :
std::make_unique<GPULayer>();
std::string nameExtension = "[" + std::to_string(i) + "].";
_gpuActiveLayers[i]->bind(
@@ -55,14 +55,14 @@ public:
/**
* Sets the value of <code>LayerGroup</code> to its corresponding
* GPU struct. OBS! Users must ensure bind has been
* GPU struct. OBS! Users must ensure bind has been
* called before setting using this method.
*/
virtual void setValue(ghoul::opengl::ProgramObject* programObject,
const LayerGroup& layerGroup, const TileIndex& tileIndex);
/**
* Binds this object with GLSL variables with identifiers starting
/**
* Binds this object with GLSL variables with identifiers starting
* with nameBase within the provided shader program.
* After this method has been called, users may invoke setValue.
*/
@@ -29,7 +29,7 @@
namespace openspace::globebrowsing {
void GPULayerManager::setValue(ghoul::opengl::ProgramObject* programObject,
const LayerManager& layerManager,
const LayerManager& layerManager,
const TileIndex& tileIndex)
{
auto layerGroups = layerManager.layerGroups();
@@ -45,14 +45,14 @@ public:
/**
* Sets the value of <code>LayerGroup</code> to its corresponding
* GPU struct. OBS! Users must ensure bind has been
* GPU struct. OBS! Users must ensure bind has been
* called before setting using this method.
*/
virtual void setValue(ghoul::opengl::ProgramObject* programObject,
const LayerManager& layerManager, const TileIndex& tileIndex);
/**
* Binds this object with GLSL variables with identifiers starting
/**
* Binds this object with GLSL variables with identifiers starting
* with nameBase within the provided shader program.
* After this method has been called, users may invoke setValue.
*/
@@ -42,14 +42,14 @@ class GPULayerRenderSettings{
public:
/**
* Sets the value of <code>LayerRenderSettings</code> to its corresponding
* GPU struct. OBS! Users must ensure bind has been
* GPU struct. OBS! Users must ensure bind has been
* called before setting using this method.
*/
void setValue(ghoul::opengl::ProgramObject* programObject,
const LayerRenderSettings& layerSettings);
/**
* Binds this object with GLSL variables with identifiers starting
/**
* Binds this object with GLSL variables with identifiers starting
* with nameBase within the provided shader program.
* After this method has been called, users may invoke setValue.
*/
@@ -42,15 +42,15 @@ class GPUTileDepthTransform {
public:
/**
* Sets the value of <code>TileDepthTransform</code> to its corresponding
* GPU struct. OBS! Users must ensure bind has been
* GPU struct. OBS! Users must ensure bind has been
* called before setting using this method.
*/
void setValue(ghoul::opengl::ProgramObject* programObject,
const TileDepthTransform& depthTransform);
/**
* Binds GLSL variables with identifiers starting with
* nameBase within the provided shader program with this object.
/**
* Binds GLSL variables with identifiers starting with
* nameBase within the provided shader program with this object.
* After this method has been called, users may invoke setValue.
*/
void bind(ghoul::opengl::ProgramObject* programObject,
@@ -42,15 +42,15 @@ class GPUTileUvTransform {
public:
/**
* Sets the value of <code>TileUvTransform</code> to its corresponding
* GPU struct. OBS! Users must ensure bind has been
* GPU struct. OBS! Users must ensure bind has been
* called before setting using this method.
*/
void setValue(ghoul::opengl::ProgramObject* programObject,
const TileUvTransform& uvTransform);
/**
* Binds GLSL variables with identifiers starting with
* nameBase within the provided shader program with this object.
/**
* Binds GLSL variables with identifiers starting with
* nameBase within the provided shader program with this object.
* After this method has been called, users may invoke setValue.
*/
void bind(ghoul::opengl::ProgramObject* programObject,