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Add strict test for whitespace at end of line
More work on coding style
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@@ -321,7 +321,7 @@ void RenderableStars::render(const RenderData& data, RendererTasks&) {
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// @Check overwriting the scaling from the camera; error as parsec->meter conversion
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// is done twice? ---abock
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glm::vec2 scaling = glm::vec2(1, -19);
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glm::vec2 scaling = glm::vec2(1, -19);
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glm::mat4 modelMatrix = glm::mat4(1.0);
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glm::mat4 viewMatrix = data.camera.viewMatrix();
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