Add strict test for whitespace at end of line

More work on coding style
This commit is contained in:
Alexander Bock
2017-11-09 23:47:51 -05:00
parent 7b12a241ed
commit afa1d6d33e
223 changed files with 1402 additions and 961 deletions
+8 -8
View File
@@ -72,7 +72,7 @@ public:
std::vector<glm::dvec3> selectedPoints;
std::vector<glm::dvec2> screenPoints;
int nDOF;
glm::dvec2(*castToNDC)(glm::dvec3, Camera&, SceneGraphNode*);
glm::dvec2(*castToNDC)(const glm::dvec3&, Camera&, SceneGraphNode*);
double(*distToMinimize)(double* par, int x, void* fdata, LMstat* lmstat);
Camera* camera;
SceneGraphNode* node;
@@ -86,12 +86,12 @@ public:
* 3 Continues if GUI isn't on
* 4 If the node in focus is large enough and all contact points have selected it,
* calls directControl() function for direct-manipulation
* 5 Updates std::vector<SelectedBody> _selected (only if LMA successfully
* 5 Updates std::vector<SelectedBody> _selected (only if LMA successfully
* converged, avoids interaction to snap on LMA fails)
* 6 If directControl() wasn't called this frame, interpret the incoming
* 6 If directControl() wasn't called this frame, interpret the incoming
* list and decide what type of interaction this frame should do
* 7 Compute the new total velocities after interaction
* 8 Evaluate if directControl should be called next frame- true if all contact points
* 8 Evaluate if directControl should be called next frame- true if all contact points
* select the same node and said node is larger than _nodeRadiusThreshold
*/
void updateStateFromInput(const std::vector<TUIO::TuioCursor>& list,
@@ -100,10 +100,10 @@ public:
// Calculates the new camera state with velocities and time since last frame
void step(double dt);
// Used to save LMA data for one frame if the user chose to
// Used to save LMA data for one frame if the user chose to
void unitTest();
// Called each frame we have no new input, used to reset data
// Called each frame we have no new input, used to reset data
void resetAfterInput();
// Sets _tap to true, called if tap occured current frame (called from touchmodule)
@@ -125,7 +125,7 @@ private:
bool guiMode(const std::vector<TUIO::TuioCursor>& list);
/* Function that calculates the new camera state such that it minimizes the L2 error
* in screenspace
* in screenspace
* between contact points and surface coordinates projected to clip space using LMA
*/
void directControl(const std::vector<TUIO::TuioCursor>& list);
@@ -136,7 +136,7 @@ private:
*/
void findSelectedNode(const std::vector<TUIO::TuioCursor>& list);
/* Returns an int (ROT = 0, PINCH, PAN, ROLL, PICK) for what interaction to be used,
/* Returns an int (ROT = 0, PINCH, PAN, ROLL, PICK) for what interaction to be used,
* depending on what input was gotten
*/
int interpretInteraction(const std::vector<TUIO::TuioCursor>& list,
File diff suppressed because it is too large Load Diff
+33 -5
View File
@@ -34,18 +34,46 @@
namespace {
const std::string _loggerCat = "TouchMarker";
const int MAX_FINGERS = 20;
static const openspace::properties::Property::PropertyInfo VisibilityInfo = {
"Visibility",
"Toggle visibility of markers",
"" // @TODO Missing documentation
};
static const openspace::properties::Property::PropertyInfo RadiusInfo = {
"Size",
"Marker radius",
"" // @TODO Missing documentation
};
static const openspace::properties::Property::PropertyInfo TransparencyInfo = {
"Transparency",
"Marker transparency",
"" // @TODO Missing documentation
};
static const openspace::properties::Property::PropertyInfo ThicknessInfo = {
"Thickness",
"Marker thickness",
"" // @TODO Missing documentation
};
static const openspace::properties::Property::PropertyInfo ColorInfo = {
"MarkerColor", "Marker color", "" // @TODO Missing documentation
};
} // namespace
namespace openspace {
TouchMarker::TouchMarker()
: properties::PropertyOwner({ "TouchMarker" })
, _visible({ "TouchMarkers visible", "Toggle visibility of markers", "" }, true) // @TODO Missing documentation
, _radiusSize({ "Marker size", "Marker radius", "" }, 30.f, 0.f, 100.f) // @TODO Missing documentation
, _transparency({ "Transparency of marker", "Marker transparency", "" }, 0.8f, 0.f, 1.f) // @TODO Missing documentation
, _thickness({ "Thickness of marker", "Marker thickness", "" }, 2.f, 0.f, 4.f) // @TODO Missing documentation
, _visible(VisibilityInfo, true)
, _radiusSize(RadiusInfo, 30.f, 0.f, 100.f)
, _transparency(TransparencyInfo, 0.8f, 0.f, 1.f)
, _thickness(ThicknessInfo, 2.f, 0.f, 4.f )
, _color(
{ "MarkerColor", "Marker color", "" }, // @TODO Missing documentation
ColorInfo,
glm::vec3(204.f / 255.f, 51.f / 255.f, 51.f / 255.f),
glm::vec3(0.f),
glm::vec3(1.f)
+6 -2
View File
@@ -44,7 +44,8 @@ void TuioEar::removeTuioObject(TuioObject*) { }
void TuioEar::addTuioCursor(TuioCursor* tcur) {
_mx.lock();
_tap = false;
// find same id in _list if it exists in _removeList (new input with same ID as a previously stored)
// find same id in _list if it exists in _removeList (new input with same ID as a
// previously stored)
int i = tcur->getSessionID();
std::vector<int>::iterator foundID = std::find_if(
_removeList.begin(),
@@ -93,7 +94,10 @@ void TuioEar::removeTuioCursor(TuioCursor* tcur) {
}
dist /= tcur->getPath().size();
double heldTime = tcur->getPath().back().getTuioTime().getTotalMilliseconds() - tcur->getPath().front().getTuioTime().getTotalMilliseconds();
double heldTime =
tcur->getPath().back().getTuioTime().getTotalMilliseconds() -
tcur->getPath().front().getTuioTime().getTotalMilliseconds();
if (heldTime < 180 && dist < 0.0004 && _list.size() == 1 && _removeList.size() == 1) {
_tapCo = TuioCursor(*tcur);
_tap = true;
+27 -11
View File
@@ -46,7 +46,8 @@ bool TouchModule::hasNewInput() {
// Get new input from listener
listOfContactPoints = ear.getInput();
ear.clearInput();
touch.touchActive(!listOfContactPoints.empty()); // Set touch property to active (to void mouse input, mainly for mtdev bridges)
// Set touch property to active (to void mouse input, mainly for mtdev bridges)
touch.touchActive(!listOfContactPoints.empty());
// Erase old input id's that no longer exists
lastProcessed.erase(
@@ -73,14 +74,25 @@ bool TouchModule::hasNewInput() {
}
// Return true if we got new input
if (listOfContactPoints.size() == lastProcessed.size() && !listOfContactPoints.empty()) {
if (listOfContactPoints.size() == lastProcessed.size() &&
!listOfContactPoints.empty())
{
bool newInput = true;
// go through list and check if the last registrered time is newer than the one in lastProcessed (last frame)
std::for_each(lastProcessed.begin(), lastProcessed.end(), [this, &newInput](Point& p) {
std::vector<TuioCursor>::iterator cursor = std::find_if(listOfContactPoints.begin(), listOfContactPoints.end(),
[&p](const TuioCursor& c) { return c.getSessionID() == p.first; });
// go through list and check if the last registrered time is newer than the one in
// lastProcessed (last frame)
std::for_each(
lastProcessed.begin(),
lastProcessed.end(),
[this, &newInput](Point& p) {
std::vector<TuioCursor>::iterator cursor = std::find_if(
listOfContactPoints.begin(),
listOfContactPoints.end(),
[&p](const TuioCursor& c) { return c.getSessionID() == p.first; }
);
double now = cursor->getPath().back().getTuioTime().getTotalMilliseconds();
if (!cursor->isMoving()) { // if current cursor isn't moving, we want to interpret that as new input for interaction purposes
if (!cursor->isMoving()) {
// if current cursor isn't moving, we want to interpret that as new input
// for interaction purposes
newInput = true;
}
else if (p.second.getTuioTime().getTotalMilliseconds() == now) {
@@ -134,16 +146,20 @@ TouchModule::TouchModule()
for (const TuioCursor& c : listOfContactPoints) {
lastProcessed.emplace_back(c.getSessionID(), c.getPath().back());
}
touch.unitTest(); // used to save data from solver, only calculated for one frame when user chooses in GUI
touch.step(OsEng.windowWrapper().deltaTime()); // calculate the new camera state for this frame
// used to save data from solver, only calculated for one frame when user chooses
// in GUI
touch.unitTest();
// calculate the new camera state for this frame
touch.step(OsEng.windowWrapper().deltaTime());
}
);
OsEng.registerModuleCallback(
OpenSpaceEngine::CallbackOption::Render,
[&]() {
markers.render(listOfContactPoints); // render markers, customizable through the GUI
}
// render markers, customizable through the GUI
markers.render(listOfContactPoints);
}
);
}