Replacing const std::string with const char* to reduce binary size and initialization costs

This commit is contained in:
Alexander Bock
2016-11-23 23:52:16 +01:00
parent 7ffcf81235
commit b00595af40
47 changed files with 242 additions and 266 deletions

View File

@@ -42,13 +42,13 @@
namespace {
const std::string _loggerCat = "RenderableModel";
const std::string keyGeometry = "Geometry";
const std::string keyBody = "Body";
const std::string keyStart = "StartTime";
const std::string keyEnd = "EndTime";
const std::string keyFading = "Shading.Fadeable";
const char* keyGeometry = "Geometry";
const char* keyBody = "Body";
const char* keyStart = "StartTime";
const char* keyEnd = "EndTime";
const char* keyFading = "Shading.Fadeable";
const std::string keyModelTransform = "Rotation.ModelTransform";
const char* keyModelTransform = "Rotation.ModelTransform";
//const std::string keyGhosting = "Shading.Ghosting";
}