From b4fa20bfaa35d69ae110b597d09256a11fcaaf28 Mon Sep 17 00:00:00 2001 From: Alexander Bock Date: Sat, 30 Apr 2016 13:16:41 +0200 Subject: [PATCH] Changing interaction handler to have a default inverted roll Updated Ghoul --- ext/ghoul | 2 +- src/interaction/interactionhandler.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ext/ghoul b/ext/ghoul index e32dbf4109..b4a3e017c1 160000 --- a/ext/ghoul +++ b/ext/ghoul @@ -1 +1 @@ -Subproject commit e32dbf410902ae580cf864946d9e60b117f8e2c3 +Subproject commit b4a3e017c1b56ba264d4bb6604b6d8f8e3290da8 diff --git a/src/interaction/interactionhandler.cpp b/src/interaction/interactionhandler.cpp index 31c30d3c68..79e09f3f44 100644 --- a/src/interaction/interactionhandler.cpp +++ b/src/interaction/interactionhandler.cpp @@ -50,7 +50,7 @@ InteractionHandler::InteractionHandler() , _deltaTime(0.0) , _validKeyLua(false) , _controllerSensitivity(1.f) - , _invertRoll(false) + , _invertRoll(true) , _invertRotation(false) , _keyboardController(nullptr) , _mouseController(nullptr)