Cleanup for coding style

Add strict mode to check_style_guide script
This commit is contained in:
Alexander Bock
2017-11-08 10:35:39 -06:00
parent d94408224c
commit b50b52d351
387 changed files with 1907 additions and 2132 deletions
@@ -42,7 +42,7 @@
#include <openspace/util/updatestructures.h>
namespace ghoul {
namespace filesystem { class File; }
namespace opengl {
@@ -57,7 +57,7 @@ namespace openspace {
class RenderableVolume;
class Camera;
class Scene;
class ABufferRenderer : public Renderer, public RaycasterListener {
public:
ABufferRenderer();
@@ -87,12 +87,11 @@ public:
virtual void raycastersChanged(VolumeRaycaster& raycaster, bool attached) override;
private:
void clear();
void updateResolution();
void updateRaycastData();
void updateResolveDictionary();
Camera* _camera;
Scene* _scene;
glm::ivec2 _resolution;
@@ -101,9 +100,9 @@ private:
bool _dirtyRendererData;
bool _dirtyRaycastData;
bool _dirtyResolveDictionary;
std::unique_ptr<ghoul::opengl::ProgramObject> _resolveProgram;
/**
* When a volume is attached or detached from the scene graph,
* the resolve program needs to be recompiled.